👉 The Elemental Planes form the perilous endgame sequence of GnollHack, a final gauntlet leading to ascension.

Location: Accessed via the staircase up on dungeon level 1 after obtaining the Amulet of Yendor. Consists of 5 levels.

After securing the Amulet of Yendor from Moloch's Sanctum and performing the invocation, players must ascend back up through the dungeon to level 1 and take the staircase up.

🪜 The Sequence

The player must traverse five distinct planes in strict order:

  1. Plane of Earth
  2. Plane of Air
  3. Plane of Fire
  4. Plane of Water
  5. The Astral Plane

🪨 Plane of Earth

👉 A claustrophobic realm of solid rock where players must dig their way forward.

Feature Details
Environment Teleportation is disabled, visibility is reduced, and digging down is impossible.
Layout Several cavernous pockets separated by solid, diggable rock. Uses the Gnomish Mines tileset.
Exit A magic portal randomly hidden within the solid rock, leading to the Plane of Air.

Inhabitants and Items

💨 Plane of Air

👉 A vast, gravity-free expanse of clouds filled with fast-moving flying entities.

Feature Details
Environment Teleportation is disabled, visibility is reduced, and digging down is impossible. There is no gravity, making levitation or flying mandatory.
Layout An open expanse consisting entirely of clouds. The player arrives on the left side of the map.
Exit A magic portal randomly placed on the right side of the map, leading to the Plane of Fire.

Inhabitants

🔥 Plane of Fire

👉 A searing, volcanic landscape with flowing lava lakes and hidden traps.

Feature Details
Environment Teleportation is disabled, visibility is reduced, and digging down is impossible.
Layout A wide-open space with numerous lava lakes and exactly 40 randomly placed fire traps.
Exit A magic portal randomly placed anywhere on the map, leading to the Plane of Water.

Inhabitants

💧 Plane of Water

👉 A submerged ocean realm where players and sea creatures reside inside shifting air bubbles.

Feature Details
Environment Teleportation is disabled, visibility is reduced, and digging down is impossible.
Layout A fully submerged level filled with water. The player and monsters reside inside shifting air bubbles. Movement outside bubbles causes drowning unless the player has magical breathing.
Exit A magic portal located in an air bubble on the right side of the level, leading to The Astral Plane.

Inhabitants

🌌 The Astral Plane

To win the game, you must find the high altar belonging to your god and offer the Amulet of Yendor.

Feature Details
Environment Teleportation, magic mapping, digging, and passing through walls are completely disabled. Visibility is reduced.
Layout Three lit courts containing High Altars (one Lawful, one Neutral, and one Chaotic). The alignments of the shrines are randomly shuffled every game.
Special Generation There is a high chance for the bottom-center area to generate additional rooms containing extra angels and monsters.

Inhabitants and Items

  • Notable Encounters:
  • Common Monsters:
    • Angels, liches, vampires, and dragons.